#pragma once

#include "resource.h"       // main symbols

// NewMapDlg dialog

class NewMapDlg : public CDialog
{
	DECLARE_DYNAMIC(NewMapDlg)

public:
	NewMapDlg(CWnd* pParent = NULL);   // standard constructor
	virtual ~NewMapDlg();

// Dialog Data
	enum { IDD = IDD_NEW_MAP_DIALOG };

protected:
	virtual void DoDataExchange(CDataExchange* pDX);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnCbnSelchangeSetting();
	DECLARE_MESSAGE_MAP()

private:
	CString	mMapNameCtrl;
	int		mTerrainWidthCtrl, mTerrainHeightCtrl;
	int		mGridStrideCtrl, mGridSizeCtrl;
	int		mAlphaStrideCtrl;	
};
